Questions
13 of 24
1What are the SOLID principles? Explain each briefly.
2Explain the Single Responsibility Principle (SRP) with an example.
3Explain the Open/Closed Principle (OCP). How do you achieve it without modifying existing code?
4Explain the Liskov Substitution Principle (LSP). What happens if it's violated? (Square/Rectangle problem)
5Explain the Interface Segregation Principle (ISP). Why are fat interfaces bad?
6Explain the Dependency Inversion Principle (DIP). How does it relate to Dependency Injection?
7What is the difference between Aggregation and Composition?
8What is the Factory Pattern? How does it help in achieving OCP?
9What is the Abstract Factory Pattern? How does it differ from Factory Method?
10What is the Strategy Pattern? How does it replace complex conditional logic?
11What is the Observer Pattern? Where is it used in real life? (Event handling, Pub/Sub)
12What is the Decorator Pattern? How does it add functionality dynamically?
13What is a Singleton Pattern? What are the thread-safety concerns and how to handle them?
14What is an Anti-Pattern? Can you name a few? (God Object, Spaghetti Code, Golden Hammer)
15What is "Coupling" and "Cohesion"? Explain the relationship between them.
16What are Generics/Templates? How do they improve type safety and performance compared to casting?
17What is Type Erasure (Java) vs Reified Generics (C#)?
18What is Variance in Generics? (Covariance and Contravariance)
19What are Extension Methods (C#) or Default Methods (Java)? When should you use them?
20What is Reflection? How can it be used to break Encapsulation? What are the performance costs?
21What is the "Law of Demeter"? (Don't talk to strangers)
22Explain "Tell, Don't Ask" principle.
23What is the DRY principle? How does OOP help achieve it?
24What is the YAGNI principle?
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What is a Singleton Pattern? What are the thread-safety concerns and how to handle them?

Difficulty: 4/10

Singleton Pattern and Thread Safety

A Singleton restricts a type to a single instance within a defined scope and provides a controlled way to access it. The major concerns are concurrent initialization, publication visibility, lifecycle management and hidden global state. In modern applications I avoid Singleton unless single-instance semantics are genuinely required. When it is required, I prefer language-supported safe initialization or dependency injection with an application-scoped lifetime over hand-written global state.

javascript
  1. 1

    Naive lazy initialization can create multiple instances under concurrent access.

  2. 2

    Synchronization or language/runtime-supported initialization can provide safety.

  3. 3

    Double-checked locking requires correct memory-visibility semantics; in Java it requires volatile.

  4. 4

    Singletons can introduce hidden dependencies and global mutable state.

  5. 5

    Tests can become order-dependent when Singleton state persists.

  6. 6

    Prefer application-scoped dependency injection when the real requirement is one instance per application.

Follow-up Questions

  • How does double-checked locking work?
  • Why is volatile required in Java double-checked locking?
  • Why are Singletons difficult to test?
  • Singleton vs dependency injection singleton lifetime?
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